Register Login
Built for Unreal 5 image

Full Description

Atlas Landscape Material Editor is an Unreal Engine editor plugin designed to make working with complex landscape materials faster, clearer, and more visual.

Instead of digging through large material graphs just to understand which landscape layers are available, Atlas Landscape Material Editor gives you a dedicated visual workspace for inspecting the material assigned to your landscape.

The editor displays your current landscape layers as visual cards, including texture previews and blend information, making large landscape materials considerably easier to understand and manage.

Need a layer from another landscape material? Browse another material directly from the editor, inspect its available layers, select the ones you need, and import compatible layers into your current landscape material.

Main Features

  • Visual landscape material layer browser
  • Large texture previews for landscape layers
  • Displays current landscape layers and blend types
  • Browse layers from other landscape materials
  • Import selected compatible layers into your current material
  • Select or deselect multiple source layers
  • Locate the current landscape material in the Content Browser
  • Locate source materials
  • Remove unwanted landscape layers
  • Supports Height, Weight, Alpha and compatible landscape blend workflows
  • Works with existing landscapes and landscape materials
  • Dedicated Terrain Holes workflow
  • Quick access to Unreal Landscape Mode for Visibility painting
  • Designed to reduce repetitive material-graph work
  • Atlas-branded Unreal Editor interface

Visual Material Management

Atlas Landscape Material Editor lets you see the structure of your landscape material at a glance. Layer names, previews, and blend information are presented visually instead of requiring you to continually navigate the underlying material graph.

Import Layers From Other Materials

Choose another landscape material as a source and Atlas will display its available layers separately from the layers already used by your landscape. Select the layers you want and import them into your current material.

This makes it much easier to reuse useful landscape surfaces across materials and projects.

Terrain Holes

The editor also provides a dedicated Terrain Holes workflow for landscapes using Unreal Engine's Landscape Visibility system, with quick access to Landscape Mode and guidance for using Sculpt → Visibility.

Ideal For

Open-world games, survival games, large landscapes, environment design, biome-heavy worlds, landscape material development, asset-pack integration, and Unreal projects that use complex multi-layer landscape materials.

 

⭐0.0 (0 reviews)
Price: $29.00

Customer Reviews

⭐0.0 (0 reviews)

No reviews yet.